Blender Game Engine: NN/GA Artificial Intelligence biped test01

Neural Network with Genetic Algorithm coded in cython and used in Blender game engine. A Artificial Intelligence algorithm that be able to learn by itself.

In this test biped try to learn to walk. To achieve good behaviors , I simulate a recurrent neural network. I did this without modify the compiled code. In the python script in BGE , I take the current tic outputs and put it has a inputs in the next tic (frame ). Doing this simulate a kind of short-term memory ( call Jordan Neural Network ).

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